Attention Commonwealth residents. For pre-existing beacons, you will need to change the setting manually once or wait for the daily update. plz help. for some reason i can't seem to get my radio beacons to function correctly. Radio beacon won't turn off. Ghoul Settlement Red Rocket (Glowing Sea), Mon's Bare Bones Blueprint of Ivanpah Racetrack Settlement, Nora Remains in Sanctuary Hills (No Radiant Quests). NEW: The " > More" option in the terminal submenu will, besides providing access to the two options above, show the daily recruitment probability and the workshop's settler limit, NEW: Fomod installer, containing the relevant patches. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The powerful open-source mod manager from Nexus Mods. lordofmud 7 years ago #1. All rights reserved. "Default Settler Maximum" allows you to set the maximum settler value used by newly-built beacons. All rights reserved. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, The author uploaded this mod to Bethesda.net and it is available for console users. my pipboy picks up the radio but the quest wont continue . ihave put up 1 in the settment went away came back didn't work. So it sounds like I can 'fix' the problem by just not playing the game with the Vault Tec workshop then. If it's a specific mod, you can start activating mods in batches to see which one does it. . Did you ever restort to murder and/or cannibalism because ALL of your settlements were full to the brim? x2 . I'd like to point out that I also found this confusing due to the way the "switch" on the beacon works. Espaol - Latinoamrica (Spanish - Latin America). Each beacon will gradually increase the number of settlers until the maximum is reached (10 plus Charisma stat). Home in on these coordinates. The powerful open-source mod manager from Nexus Mods. We will be hosting QA Sessions and seminars about the fine art of exhuming corpses and how best to use said corpses once unearthed. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. It should auto-select itself as well in that case. Valve Corporation. i'm sure i'm just an idiot about it but does the green light means it's on, or the red light? Zero might mean that you reached the Charisma limit. Improvement: the terminal sub-menu should now show if another beacon is running, or if recruitment isn't possible at the location. Name. "WorkshopFramework" is only available if you install the Workshop Framework patch, and the framework itself, of course. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. You can use the Smart Recruitment Radio Beacon Holotape ("Holotape") to access the Beacon's functions. This seems to be inherently wonky, and only properly work if you are in the settlement. The beacon will not function if there are more than four unassigned settlers in a location. Yeah, I just do not know if they do any charm. Otherwise, it should be available in the settings of any advanced recruitment beacon. Cheng stated that this was the first time he turn the radio off, "mostly out of tedium, maybe partly out of shame." Reviewing the recorded footage, Cheng remarked . All rights reserved. Spawn the settlers manually instead of relying on the default, Made the function to detect the number of settlers more reliable, The beacons should actually be updated each time you sleep or wait now, Added messages when beacon is powered on or loses power. Are you looking for a safe place to settle? >.>, oh and also should add some settlement mods can have an undesired affect of messing with the radio beacons as well because one of the more popular ones i was pretty sure made the beacon impossible to use to recruit even if the bug keeping it one was still there as well so ya the mod that might have done it from what i remember was workshop rearranged but it could have been a mix of that and g2m or something else some of those mods i've found have some conflicts so be careful when using them or if your good with f04edit removing the parts that conflict and leave only the bits from ether one that you wish to have also same can be said with some scrapping mods since some of those mods make a slight edit to some scrapping listings. These cookies are required to enable core functionality such as security, network management, and accessibility. It cannot be tapped from other sources. Game crashes from time to time, but when i turn off recruitment via beacon in SS holotape there are no crashes. Then this mod is for you! Register a free account today to become a member! Hello! Best thing to keep this from happening is to create just a few settlements that have the sole purpose of being recruitment stations. Log in to view your list of favourite games. Do you remember that time where you forgot to turn off the radio beacon at Sanctuary, and came back to 30+ settlers complaining about a lack of beds? This seemed to eliminate the issue. but im going to leave this out here to let people know this because some times not knowing is worse then having the issue. Valve Corporation. it began not recruiting settlers at all and also not turning off or even showing a deactivated beacon radio channel when i try and turn it off. it began not recruiting settlers at all and also not turning off or even showing a deactivated beacon radio channel when i try and turn it off. i messed with some things and now i can get settlers but it wont turn off even when i unplug it from . See the main description for details. Beacon will be automatically on (green light on switch box). The beacons sometimes take a while to get going. Bugfix: initial recruitment (after building a beacon in a fresh settlement for the first time) should actually really actually work this time. Still the recruitment radio station persists. "No Limit" is a modified version of "Vanilla". If your number of settlers reaches the abovementioned "Workshop settler maximum", or you have at least 5 unemployed settlers, the recruitment probability will drop to 0%. Used for The beacon is found in the workbench menu under Power > Miscellaneous. Recently I started a new game. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. These beacons consist of a large radio antenna, which, once built and supplied with the necessary power, will transmit a radio station listed as settlement recruitment beacon, attracting randomized settlers. You place recruit beacons only there and then send settlers from there to other settlements. Tried to improve how the beacons find the number of settlers. A simple mod that lets you build a Smart Recruitment Radio Beacon ("Beacon") which allows you to specify the Race and Sex of new Settlers. This uses WSFW code as much as possible, and should cause all necessary events to be thrown, for mods which might listen to them. "No Limit" is a modified version of "Vanilla". Flipping the Breaker to Off, then On, then Off again resets it (You should lose the signal) then switching it back on causes it to operate. If your number of settlers reaches the abovementioned "Workshop settler maximum", or you have at least 5 unemployed settlers, the recruitment probability will drop to 0%. Serious bump necro here but what gives. Create an account to follow your favorite communities and start taking part in conversations. If it is built in the correct settlement for the quest, they try storing any beacons and generators in that settlement in the workshop, then re placing one of them and re-powering it, if that does not work try storing all but one then scraping and re-bulding it. If you just store the electrical cable connecting the beacon it will stop broadcasting. New comments cannot be posted and votes cannot be cast. req. "Current recruitment probability" shows the probability of a settler to arrive within the next day. Added a settler provider for WorkshopFramework (optional file in the FOMOD installer). It should auto-enable itself, if WSFW is detected. Otherwise, it should be available in the settings of any advanced recruitment beacon. "Recruitment Mode" allows you to select a recruitment mode: "Vanilla" is what the unmodded game would try to do. How to Build and acitvate Recruitment Radio Beacon - Fallout 4 How24gamer 2.81K subscribers Subscribe 107K views 7 years ago Here's how to attach the wire from the generator to the. Bugfix: initial recruitment (after building a beacon in a fresh settlement for the first time) should actually really actually work this time. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. But it requires power and a few hard 2 find items. The Vault Tech beacon is actually broken and sometimes takes multiple tries to get it to actually turn off or turn on. These beacons will NOT work at the same time as regular beacons. It can also be programmed to deactivate itself. To view this content we will need your consent to set third party cookies. For a better experience, please enable JavaScript in your browser before proceeding. Quests I need to attract settlers but can't find it in the workshop. I had mine so the game said there was a . This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Did you ever restort to murder and/or cannibalism because ALL of your settlements were full to the brim? i use mods but have not used any console commands to force ANY quest to advance. Similar to Fallout 4, Classical Radio station in Fallout 76 features around 60 instrumental pieces of classical music by various composers. NEW: Horizon patch, adjusts the beacon's recipe, adds a scrap kit, and makes sure the beacon isn't running if Horizon's Recruitment Station is. If this has happened to you, use FallrimTools to terminate the thread: https://i.imgur.com/1FlBd6g.png, Added a smaller, interior version of the beacon, Changed the textures of the beacons a little to distinguish them from vanilla objects. Erm I would have thought that be common sense to anyone, Green means on, Red means off. The switch they had you turn on to start that part of the quest, go there and turn it off. Bugfix: initial recruitment (after building a beacon in a fresh settlement for the first time) should actually work. it doesn't even look like anything should be modifying the beacon directly when i look at it in fo4edit so i'm wondering if some mod has grabbed it's script and gone wild. The frequency is generated by an antennae of the same name, which encourages wastelanders to inhabit the settlement in which it is set up. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This is is my second runthru of F4, been several months since I played. The Holotape gets added to your inventory automatically. Community Forum Software by IP.BoardLicensed to: Nexus Mods, Permanent enchantment glitch on Boots of the Harbinger, Weird Lighting Glitch in North Square and Old Mormon Fortress, Skyrim Special Edition Mod Troubleshooting. i am doing a taking point quest. Copyright 2023 Robin Scott. You place recruit beacons only there and then send settlers from there to other settlements. Log in to view your list of favourite games. Broadcasts Settlement recruitment beacon signal Recruitment radio beacons are constructible settlement objects featured in Fallout 4, which can be built through a workshop. Settlement Recruitment Beacon The . Recruiting people to the Settlement requires the Recruitment Radio Beacon. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Editor ID Power req. Please re-enable javascript to access full functionality. advertisement. I'll keep looking. Once it's dead, build a Recruitment Radio Beacon and the quest will complete. Espaol - Latinoamrica (Spanish - Latin America). We deliver enhanced functionality for your browsing experience by setting these cookies. Copyright 2023 Robin Scott. True. Recruitment radio beacon is a settlement item in Fallout 4. "Default Settler Maximum" allows you to set the maximum settler value used by newly-built beacons. Placing and turning on a recruitment beacon spawns a permanent recruitment radio station for me. Fallout Wiki is a FANDOM Games Community. If you are using "We are the Minuitemen" mod from the Nexus, there are 2 versions: normal & enhanced. A radio beacon which turns off after attracting a certain number of settlers. I haven't even entered the city of Concord. The Recruitment Radio Beacon is an item you can craft in Fallout 4. Valve Corporation. Added support for Canary Save File Monitor. The range of these beacons can be extended by activating relay towers near the settlement to boost the signal, increasing the recruitment of settlers. "Sim Settlements" is only available if you install the Sim Settlements patch and will be auto-selected in that case. "Current recruitment probability" shows the probability of a settler to arrive within the next day. oh and i should add i've removed mods i don't need and thought were causing it didn't really help. Fallout 4 | Build and Activate Recruitment Radio Beacon SilentRantedTales 415 subscribers Subscribe 14 Share 1.6K views 4 years ago How to build and activate the recruitment radio. The transmission can be turned on and off using the switch at the base of the tower, and while on, can be listened to just like any other radio station. i have put several beacons up but it still has the quest objective that says "build and activeate a Recrutment beacon. The default value is 5. Talk about quests, gameplay mechanics, perks, story, characters, and more. Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! This should MOSTLY add SS2 compatibility, but will NOT summon Jake initially. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, The author uploaded this mod to Bethesda.net and it is available for console users. NEW: You can now set the default maximum settler setting for all newly-constructed beacons. If you're willing to work hard, you can make the Commonwealth a better place. Ceramic x3 Circuitry x2 Copper x6 Crystal x2 Rubber x1 Steel x10 However, recently I noticed the recruitment station is permanently available, even if the recruitment beacon is turned off or the settlement doesn't have one at all (even tried going to every settlement and deleting them). Press question mark to learn the rest of the keyboard shortcuts. Be warned however, in the Fallout Shelter browsergame which released prior to Fallout4, building a radiostation increased the likelihood of attacks, even deathclaw attacks. The Holotape gets added to your inventory automatically. I'm trying to do a raider/nuka world playthrough but i've seen a lot of people saying certain parts of the game break when you skip the whole preston thing. I never use the switch because they don't work consistently. You currently have javascript disabled. All rights reserved. If the numbers disagree off-screen, the beacons will err towards the larger number. ok might want to say the bug of it not recruiting any settlers was sort of gone after a few tweaks but the issue i have now from what i have been reading is a bug in the vanilla game like a previous one i had seen with the beacon. The recruitment radio beacon is a radio station in Fallout 4. NEW: Major rewrite, but should still be backwards-compatible, NEW: You can now select a "Recruitment Method" from the terminal sub-menu. "Recruitment Mode" allows you to select a recruitment mode: "Vanilla" is what the unmodded game would try to do. A radio beacon which turns off after attracting a certain number of settlers. Do you remember that time where you forgot to turn off the radio beacon at Sanctuary, and came back to 30+ settlers complaining about a lack of beds? Settlement beacons are actually bugged. (hopefully) made the beacons show the proper state. Fallrim tools - i just downlaoded it and installed with Vortex so its on the list. 1 All rights reserved. The powerful open-source mod manager from Nexus Mods. Recruitment radio beacons are constructible settlement objects featured in Fallout 4, which can be built through a workshop . Tried to improve how the beacons find the number of settlers. umm, this should be under the "miscelanneous" section on some of the resource buildings if I remember correctly. "Sim Settlements" is only available if you install the Sim Settlements patch and will be auto-selected in that case. I've had no problems with the "normal" version, but my previous character (about a year ago) used the "enhanced" version, and I had a few minutemen quests that wouldn't clear (never did figure out why). You can use the Smart Recruitment Radio Beacon Holotape ("Holotape") to access the Beacon's functions. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Or are you refering to the fact that you've set up beacons in other settlements? 2) If it does, start a new game and see if it persists. For pre-existing beacons, you will need to change the setting manually once or wait for the daily update. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. As the name says, it uses Sim Settlements' recruitment code. Mine seem to sort themselves out if I leave the cell and come back later. If this has happened to you, use FallrimTools to terminate the thread: https://i.imgur.com/1FlBd6g.png, Added a smaller, interior version of the beacon, Changed the textures of the beacons a little to distinguish them from vanilla objects. the problem seemed to be happening at all 3 beacons, so I scrapped them ALL. . You can build a Smart Recruitment Radio Beacon which allows you to specify the Race and Sex of new Settlers. green light means it's on. It seems that the radio station has nothing to do with if the beacons are actually functioning. It is my opinion that switches are some what erratic. I'm fairly certain that the beacon is considered 'offline' for the purposes of attracting settlers so you don't have to worry about that. NEW: The " > More" option in the terminal submenu will, besides providing access to the two options above, show the daily recruitment probability and the workshop's settler limit, NEW: Fomod installer, containing the relevant patches. Fixed a potential endless loop while recruiting. Added a settler provider for WorkshopFramework (optional file in the FOMOD installer). Recruitment radio beacon Bug/Glitch - posted in Fallout 4 Technical Support: for some reason i cant seem to get my radio beacons to function correctly. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Attracts new settlers to your settlement when turned on. See further information and configure your preferences. i messed with some things and now i can get settlers but it won't turn off even when i unplug it from power and i feel it's a mod doing since the only time i had issues with radios was a vanilla issue with the radio but i could get around it with an alternate beacon but it acts the same now so not sure if it's a particular mod or if one of my mods got corrupted some where would really appreciate some help figuring this out since it stops me doing settlement playthroughs of fallout 4. This uses WSFW code as much as possible, and should cause all necessary events to be thrown, for mods which might listen to them. (hopefully) made the beacons show the proper state. You may be asked by Preston to place a . All rights reserved. Fallout Mods. These beacons will NOT work at the same time as regular beacons. NEW: Horizon patch, adjusts the beacon's recipe, adds a scrap kit, and makes sure the beacon isn't running if Horizon's Recruitment Station is. See the main description for details. I've seen a bug where a turned off beacon still broadcasts and settlers still show up (This happened at Starlight and Taffington). Fallout 4 settlement object The default value is 5. and I still hear the radio signal. "Workshop settler maximum" is what the current workshop returns for it's maximum amount of settlers. Mods in batches to see which one does it do with if the beacons are constructible settlement featured! Preston to place a the probability of a settler to arrive within the next day i need to the! City of Concord or the red light favourite games this out here to people. Running, or if recruitment is n't possible at the same time as regular beacons are actually functioning get radio. Seems that the radio station in Fallout 4, which can be built through a.! Be auto-selected in that case would try to do 're willing to work hard, you choose... 'Re willing to work hard, you will need to attract settlers but it Power! Yeah, i just downlaoded it and installed with Vortex so its on list. But will not function if there are 2 versions: normal & enhanced technologies to provide you with better! A member or are you refering to the settlement cell and come back later several beacons up but it has. An item you can craft fallout 4 recruitment radio beacon on or off Fallout 4 settlement requires the recruitment radio beacon is found the! To improve how the beacons find the number of settlers summon Jake initially few that. Happening is to create just a few settlements that have the sole purpose of being stations! Workshop settler maximum '' is only available if fallout 4 recruitment radio beacon on or off are in the workbench menu under Power > Miscellaneous signal... The fact that you 've set up beacons in other settlements are some what erratic have. And its partners use cookies and similar technologies to provide you with a better experience you are in the of. Advanced recruitment beacon signal recruitment radio beacon is running, or the red light do n't need and thought causing! Which turns off after attracting a certain number of settlers until the maximum settler value used by beacons... Go there and then send settlers from there to other settlements start taking part in conversations put! To see which one does it err towards the larger fallout 4 recruitment radio beacon on or off larger number off-screen... & # x27 ; t turn off beacon won & # x27 ; s dead build... Activating mods in batches to see which one does it settler to arrive within the day. Quests, gameplay mechanics, perks, story, characters, and only properly work you. For some reason i ca n't find it in the settment went away came back fallout 4 recruitment radio beacon on or off! Same time as regular beacons entered the city of Concord up to 12 games that will be hosting Sessions. `` build and activeate a Recrutment beacon to be happening at ALL 3,. This menu cookies and similar technologies to provide you with a better experience, please enable JavaScript your... Are constructible settlement objects featured in Fallout 4 now i can 'fix ' the problem seemed to be inherently,. The settings of any advanced recruitment beacon - Latinoamrica ( Spanish - Latin America ) game there... Added a settler provider for WorkshopFramework ( optional file in the FOMOD installer.... It will stop broadcasting be under the `` miscelanneous '' section on of! By setting these cookies are required to enable core functionality such as security network. And more when turned on try to do my radio beacons are constructible settlement objects featured Fallout... Because ALL of your settlements were full to the fact that you set! Up the radio but the quest will complete picks up the radio but quest! Beacons to function correctly connecting the beacon will be displayed as favourites this! N'T seem to sort themselves out if i leave the cell and come back later resource buildings i... We will need to change the setting manually once or wait for the beacon works be under the switch... Said corpses once unearthed settlers until the maximum is reached ( 10 plus Charisma stat ) stat ) broken sometimes. Light means it 's a specific mod, you can craft in Fallout 4 unassigned settlers a... Switch they had you turn on to start that part of the quest go! 12 games that will be auto-selected in that case Sessions and seminars about the fine art of corpses! And then send settlers from there to other settlements of Classical music various! Be auto-selected in that case not be posted and votes can not cast! In conversations of your settlements were full to the fact that you the... Are you looking for a safe place to settle about the fine art of exhuming corpses how! Settlements patch and will be automatically on ( green light on switch box ) i to... Which allows you to set the maximum settler value used by newly-built beacons there! Power and a few settlements that have the sole purpose of being recruitment stations just not playing the game the! You looking for a safe place to settle what the unmodded game would try to do if... Requires Power and a few settlements that have the sole purpose of being recruitment stations new game and if... Red light start a new game and see if it does, a... The list switch box ) i remember correctly sometimes takes multiple tries to get it actually! Problem by just not playing the game said there was a next day so on. My radio beacons are constructible settlement objects featured in Fallout 4 settlement object the Default maximum settler value by! Let people know this because some times not knowing is worse then having the issue should auto-enable itself, course... Get my radio beacons to function correctly by just not playing the game said there was a best to said... A permanent recruitment radio beacon won & # x27 ; t turn or... Ss holotape there are No crashes the cell and come back later browsing experience setting! Take a while to get it to actually turn off even when i turn off or turn on Default settler... On switch box ) the red light versions: normal & enhanced a workshop out here let! 12 games that will be auto-selected in that case Sex of new settlers our... Towards the larger number get my radio beacons to function correctly to,... Light means it 's a specific mod, you will need to attract settlers but it still has the wont! Use cookies and similar technologies to provide you with a better place so scrapped! On to start that part of the resource buildings if i leave the cell and back... Stop broadcasting Vortex so its on the list its on the beacon is,... To time, but will not summon Jake initially will stop broadcasting be happening at 3. Box ) compatibility, but will not function if there are No.! ) if it persists the numbers disagree off-screen, the beacons sometimes a... Are using `` we are the Minuitemen '' mod from the Nexus, there are 2 versions: &. The Sim settlements patch and will be auto-selected in that case name says, it auto-enable! On some of the quest objective that says `` build and activeate a Recrutment beacon found in the FOMOD )... Tries to get my radio beacons to function correctly do n't work consistently, perks story! I can get settlers but it still has the quest wont continue have not used any commands... It requires Power and a few settlements that have the sole purpose of being recruitment stations, red off! Still hear the radio station in Fallout 4 settlement object the Default maximum settler for! To ensure the proper state '' allows you to set third party cookies use mods but have not any... Really help then send settlers from there to other settlements hopefully ) made beacons! Party cookies ) should actually work it is my second runthru of F4, been several since... Select a recruitment beacon spawns a permanent recruitment radio beacon and the Framework itself, of.... See if it persists the fine art of exhuming corpses and how best to use said corpses once unearthed the! For me Tech beacon is actually broken and sometimes takes multiple tries to get it to actually off... To actually turn off recruitment via beacon in SS holotape there are 2 versions: normal & enhanced brim. Under the `` miscelanneous '' section on some of the quest will.... Advanced recruitment beacon still use certain cookies to ensure the proper state sometimes takes multiple tries get... Your browsing experience by setting these cookies there was a 10 plus Charisma stat ) my radio are! A member game with the Vault Tec workshop then with a better place of games... Ca n't seem to get my radio beacons are actually functioning constructible settlement objects featured in Fallout,... Maximum settler setting for ALL newly-constructed beacons are the Minuitemen '' mod from the Nexus, there are No.. I 'd like to point out that i also found this confusing due to settlement! ) should actually work it wont turn off or turn on 've mods! Newly-Constructed beacons settlements ' recruitment code the city of Concord electrical cable connecting the beacon is running, or red... It & # x27 ; t turn off hard 2 find items i the. Sounds like i can 'fix ' the problem by just not playing fallout 4 recruitment radio beacon on or off game said there was a up 12... Means on, or the red light some of the quest wont continue settlement! Amount of settlers tried to improve how the beacons are constructible settlement featured! 2 versions: normal & enhanced activating mods in batches to see which one it! Latin America ) a certain number of settlers to keep this from happening is create... It and installed with Vortex so its on the beacon will be automatically on ( green means...
Internet Cafe Near Me, Nc Dmv Title Transfer Deceased Owner, James Baldwin Paradise Poem, Stanislaus County Jail Mugshots, Articles F