Personally, I am intent on maintaining "fairness" within a game, particularity ones I know well. At the end of the game, the food is not counted as grain. Only building resources that are taken directly from an action space are counted. At the start of that round, you receive the fuel. Whenever you use the "Cut Peat" special action, you can immediately take a Sow action. Place 1 food each on the next 3 remaining round spaces. The idea was to go through the hundreds of original Minors and Occupations and cherry-pick the best and/or most popular cards to create two tightly edited, streamlined sets. There can be up to 2 stacks of wood on this card, as shown. You receive 1 bonus point for every 2 clay on this card at the end of the game. At the end of the game, you receive 1/2/3 bonus points for 3/5/7 clay. Is only activated once per action space. You must use fence the pasture in the same turn in which you built the stable. The Pottery still counts as major improvement as well, e.g. You may add a tile to a farmyard space already containing 2 or more tiles, as long as the top one is a forest. At the start of each round, you receive the fuel or the horse. The player with the most points wins. Whenever you use a bread baking action, you can use the Beehive Oven to convert up to 1 grain into 4 food. Place 3 usage counters on this card. The field in your home does not count as a field for prerequisites of minor improvements or in scoring at the end of the game. Once per round, you may return 1 food from this card to the general supply to place a person on an action space that already contains exactly 1 person. the. Guests and the occupant of the Reed Hut are not counted in the size of the families. You cannot use "Slash and Burn" on forest tiles that are on top of moor tiles. The occupant of the Reed Hut is placed after your family members [. This . If the Village Well is already on the table when the Flagon is played, the food is not distributed in double quantities. Because of how the Revised Edition cherry-picked through the original cards, mixing original decks and Revised decks would possibly (if not likely) result in duplicate cards within the same game. Place 1 stone on each of the spaces for rounds 8, 10, 12, and 14. When you play this card, immediately take a sowing action. Discard all the remaining minor improvements in your hand, and draw 7 new minor improvements. After you play this card, pass it to the player on your left, who adds it to their hand. For example, if someone takes 1 stone, and you use another player's. Agricola Revised Edition has shaped wooden pieces for every resource in the game, except food. Whenever you use the "Fishing" action, you also receive 2 fuel. To help prepare for the event and brush up on the rules, we pulled out our old copy of Agricola and played the weekend before. All of my games from play-agricola.com tournaments! Whenever you use the "Day Labourer" action space, you can take all the stone markers from one of the "1 Stone" action spaces (stage 2 or stage 4) in the returning home phase (phase 4). You receive 2 food for each horse. 2007--2009 Lookout Games, and from the English translations of the Whenever you sow, you can pay 1 wood and sow 2 grain instead of 1 on an empty field. Sofia, Bulgaria. One vegetable or cattle costs 3 food. Is activated whenever another player builds fences, including e.g. Whenever you use the "Fishing" action space, you can pay 1 fuel to receive an additional 3 food. Allows at most 1 family growth without space in the hut. You have to place the vegetable immediately when you play the Giant Pumpkin; you cannot play this card if you do not have a vegetable. Each pasture (with or without a stable) can hold up to 2 more animals. The stone on this card is not part of your personal supply. Whenever you have sheep during the field phase of a harvest, you receive food: 1 food if you have 1 to 3 sheep; 2 food for 4 to 6 sheep; or 3 food for 7 or more sheep. Whenever you use the "Cut Peat" special action, you receive 1 additional fuel. This action space now has the added text and/or bake bread. When you play this card, you receive 2 vegetables. You can take an available special action card even after you have already placed all your person markers, when it would be your turn again. If you move persons ar the end of the turn, e.g. In this article, when I use the term "deck", I am referring to a set of cards that have the same letter-code on them, not a shuffled stacks of cards that you're dealing from at the start of a game. You receive 2 bonus points for any one type of animal missing from your farm at the end of the game. This costs you 1 reed, 1 of the old construction material of your home before renovating (wood or clay), and 2 of the new construction material (clay or stone). The sides of your home do not count as fences (even when they help surround one of your pastures). Placing the field tile does not count as a ploughing action. The deck is playable alone but it is best when mixed with EIK. You do not receive clay for the current round, or any of the earlier rounds. When you sow by taking grain or vegetables from the general supply and putting them on your fields, this does not count as receiving resources, and does not activate the Pieceworker. for. Includes various Minors and Occupations. If the Well has not yet been built, you can immediately place it under the Village Church. Issues can include a duplicate database entry, wrong price shown, or any other information issues that can't be resolved by editing the game page. My husband and I both find it difficult to tell the difference between a picture of an Occupation card and a Minor Improvement card the colors are rather close (yellow and orange). You cannot sow different resources on a single field. You need 1 less reed to extend or renovate your home or to build the Water Mill, Half-timbered House, Chicken Coop, Holiday House, Mansion, or Corn Storehouse. with Clay Roof and. You can only get food or fuel for buildings that you own. For every 2 sheep that you have in the field phase of each harvest, you pay 1 fuel less to heat your home in the feeding phase of that round. You immediately receive 1 fuel for each remaining moor tile in your farmyard. [, You may use other cards that change the costs of a room or a renovation together with the Clay Roof for the same action. Food that you receive at the start of a round can be used to pay for the animal immediately. because of. You cannot get more than 1 bonus point per harvest. because of the. The space must be unfenced before playing this card. You may place 1 food on this card for each remaining harvest, to ensure that you do not forget to take the food. The card set was designed and tested by users of. All players secretly place food in their hands, and then simultaneously reveal the food. You cannot choose to turn the Informer itself face down. The action space cannot be used again with, Although one can now take a family growth action when using Day Labourer, that does not make Day Labourer a family growth action space, e.g. During the feeding phase of the harvest, you are the last player to take a turn. Card Drafting (90) Card Driven . Wood or food planted on. When you play this card, place 4 sheep cubes, 3 wild boar cubes and 2 cattle cubes in a container. This card cannot be played in a round that is followed by a harvest. If you do this, you must place 1 fewer person next round. The farmers are represented by farmer meeples instead of large discs. The simple answer is, probably yes (card-back issue aside). Many of these rulings are based on clarifications by Uwe Rosenberg, the game author, and Hanno Girke of Lookout Games. Whenever you use a special action, you may immediately take a Sow action as long as you have at least 2 horses. You immediately receive 2 wood. Whenever you take any family growth action, you receive 1 food for each of your farmyard spaces that contains a forest tile. Mar/2023: Lego 70815 - Detaillierter Ratgeber Die besten Lego 70815 Aktuelle Angebote Smtliche Testsieger Direkt les. You receive 1 grain whenever another player takes the Traveling Players action on an action space. Board Topics. The stable may be built inside or outside the fenced area. [. Theyre a little brighter with some nice detail. The improvements are drawn from the cards that were removed from the game at the start. Place one family member token that you have not yet brought into the game onto this card, where it will live for the rest of the game. If another player plays the Baker or Master Baker, you may play this card immediately at no cost. You only have to pay the costs of this minor improvement. The cards were developed and tested by users of. The total number of grain on your fields (including, Sowing the grain counts as a sowing action, and activates e.g. At any time, you may pay 1 food to convert 1 grain in your personal supply to 1 vegetable. These food remain on the board even when the 3 additional food from the Village Well are distributed, and are distributed again if the Well is purchased a second time. At the end of the game, you receive 1 bonus point for each occupation that you play after this one. Whenever another player uses the Traveling players action on an action space, you receive 1 food and 1 wood from the general supply. You can decide to use the Hired Helpers at the start of any of your turns, and at the latest when it's your next turn after the one in which you placed your last family member (including the occupant of the, You have to place the guest token in the same turn that you receive it, unless you skip that turn (e.g. You are always the last to play during the breeding phase. Whenever you plough 1 or more fields, you receive 1 wood from the general supply for each field you just ploughed. At the start of each round, you can mark one action space of your choice with an arrow (claim) marker. Between the field and feeding phases of each harvest, you may play a minor improvement or pay 2 food to build a major improvement. Free shipping for many products! The Well gives 1 food per round for 5 rounds. You do not get animals for stables that have already been built when you play the Stockman. [. It may contain a stable. You cannot use the. A harvest counts as part of the preceding round. [, The Clay Deposit counts as played improvement, e.g. with the. You can use the Clay Firer at any time to convert 2 clay to 1 stone or 3 clay to 2 stone. If you do this, you must give 1 food each to the owners of the Fishing Rod, Raft, Canoe, Fish Trap, and Landing Net. You may not use the same action space in the same round with 2 of your own people. From round 8 onwards, you receive 2 additional food. When you play this card, choose another player. We may earn revenue when users click on store links. With this improvement, you can keep 1 animal (except a sheep) on each of your forest tiles. Add 1, 5, and 9 to the current round. If you place a converted animal on the Taxidermist, you may not use the. You may choose not to use that card when you place your last family member, but then you have to use the Hired Helpers next turn (and it counts as a person left to place until then). You can immediately turn over up to 2 forest tiles to show the moor side, as long as there is nothing except the forest tile on those spaces. [. After you've used the Clay Plasterer, you may then also use any card that changes the cost of a room (e.g. Agricola: Revised Edition, a digital version of the award-winning board game, is available now for iOS and Android Featuring rebalanced and reworked cards based on the physical 2016 revised edition By Stephen Gregson-Wood | Apr 17, 2020 iOS + Android | Agricola Revised Edition Correction: This costs 1 food per person. At the start of these rounds, you receive the food. The current round is not a completed round. The other player receives an additional 1 food from the general supply as compensation. You do not need to use a family member's action to take the family growth action. If you have the. You do not receive food for the current round, or any of the earlier rounds. You can keep sheep, wild boar and cattle in the same pasture. You can build the fences in round 6 and 10. At any time, you can use the Turner to convert any number of wood to 1 food each. With the Horse Slaughterhouse, you can convert your animals to food at any time, as follows: sheep 1 food; wild boar 1 food; cattle 2 food; horses 2 food. At the end of the game, you receive 1 bonus point for each other player in the game, as long as you have at least 1 animal of each of the 4 types. After this card has been played, it counts both as a minor and as a major improvement, e.g. For example, if you live in a wooden hut, you need 3 wood and 2 reed. Whenever you convert vegetables to food using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. [. Shop Agricola (Revised Edition) at Miniature Market. If the players are only playing with the complex (K) deck of cards, the new cards are also drawn from the complex deck. GET RESOURCES, EXPAND YOUR FARM, GROW AND FEED YOUR FAMILY TO GET THROUGH THE COLD WINTER! Whenever you receive an improvement card in your hand from the player to your right, you also receive 1 food from the general supply. Whenever you use the "Day Labourer" action space, you may immediately afterward pay 1 food to plow 1 field. With the revision, it does seem more friendly and accessible, but the play time is still long. It is better to build the room first, then take a normal family growth action, and only then play the Lover. The bits. Then there was the (L) Deck which wasn't really a deck, per se, but an amalgamation of every promo card given out. This card is passed to the left immediately when it has been played. If a farmyard space contains more than 1 tile, you receive the guest marker when the top tile is removed. You can keep up to 2 horses in an unused farmyard space adjacent to your home. One of the most obvious changes between Z-Man cards and the Mayfair cards are the card backs. You can take a normal family growth action even if you have the same number of family members as rooms. [, You cannot use the Helper to take a minor improvement only action space, such as "Starting Player", even if you have the. But it was my wife's favorite game, so I would always agree to play the game when she wanted to pull it out. Whenever you convert at least 1 wood to fuel during a harvest to heat your home, you need a total of 1 fuel fewer. Newborns that are still on an action space family growth already count as family members. When these improvements are acquired, you receive the food. 00. For each person that you place late, you receive 1 bonus point. You may use the Jack-of-all-trades in another player's turn as a reaction to the placement of a person on an action space. You may place a room tile on this card to show that you have not yet taken the extension action. Once you have played this card, you may not take part in the next harvest. The food for the dog must be paid during the feeding phase of the harvest. In cooperation with: Tarlac State University. You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. After you play this card, pass it to the player on your left, who adds it to their hand. The reed still counts as taken for the other player; they can still use their. In each harvest, you can use the Village Church by paying 1 fuel to earn 1 bonus point. Playing this card costs an additional 2 food. You may bake 1 bread and convert 1 other good at the same time; this also activates the Gypsy's Crock. You do not have to pay anything for an item if you own it yourself. because of the. At the start of each of the next 2 rounds, return 1 of the clay to the general supply. You can cook animals that come directly from an action space, without having to make room for them in your farmyard. If a player has played more than one of these occupations, you give him more than one food. You need room in your home for the offspring. You can place 1 food and 1 wood on the affected unbuilt major improvements to remind you to take the tokens. from, You cannot remove a stable that is used for, If you receive extra resources when sowing, e.g. Once during the game, when you use either the "Plough 1 Field" or "Plough Field and Sow" action space, you can plough 3 fields instead of 1. When you play this card, place one of your unbuilt fences upright on an unused farmyard space. If you build a room after the Lover has had offspring, the offspring occupies the new room. Is not activated if you use the "Sow and Bake Bread" action space, but don't bake. This applies to all your pastures except the. for the requirements of other cards. Agricola: Family Edition (2016) is a standalone game. Using the Chimney Hood does not count as baking bread. The Stone Crane gives a discount on all of those rooms. I'm unpacking the pieces, and the manual says there should be 14 action space cards, 10 major improvement cards, minor improvement cards, and 48 occupation cards. Forest tiles need not be adjacent to one another. When you convert animals to food, you can place some or all of them on this card instead of returning them to the general supply. because of, You may place the food on any action space, including minor improvements that are action spaces (such as, You may not place the food on a round space of a future round, unless the action card has already been revealed by the. The vegetable that you want to convert into 5 food may not be on a field; it must be taken from your personal supply. If you have at least one horse at the time, you receive another 1 wood. the. Playing the Academic counts as 1 occupation for the. You only give food to another player if he has the improvement in front of him on the table. The grain that you want to convert into food may not be on fields; it must be taken from your personal supply. You lose all effects of your old occupations when you play this card. If you plow more than 1 field at the same time (e.g. [. It is allowed to play this card after round 4, in which case it has no effect. This deck was designed and tested by users at. Also, you can use food that you take from that action space to buy more stone. All farmers wish to have a better life and they want to produce more and more food! Whenever you play an occupation, you may pay any costs using food from this card. This allows them more actions but remember you have to grow more food to feed your family as it grows! When you bake bread you can convert as many grain with the Open Grill as you want. It also includes 24 new "starter card" which grant one-time bonuses (e.g. When counting moors, e.g. At the start of these rounds, you receive the cattle. Board Games. Whenever you build at least 1 fence, you can build 3 additional fences without paying any additional wood. You do not need to place a family member on an action space to do this. You can only skip your turn if at least one other player still has at least one person left to place. If you are the second, you receive 2 stone; the third, you receive 1 stone. You do not participate in the work phase (phase 3) in round 14, but you still can profit from the start-of-round phase (phase 1). I also dont have to spend time and/or money upgrading the bits to make the game user friendly. This does not include the "Slash and Burn" special action. For each sheep, you receive 3 food; for each wild boar, 4; and for each cattle, 5. At the end of a 4/5 player game, you receive 1 bonus point for every 3/4 food on this card. At the start of these rounds, you can pay 2 food to build all 4 fences immediately. At the start of these rounds, you receive the food. Place 1 grain on each remaining space for rounds 5, 8, 11 and 14. Once during the game, when you use the "Plough 1 Field" action space, you can plough 3 fields instead of 1. If all they do is rework the artwork to match the Revised Edition, theres so much content already created for Agricola they have plenty to choose from withouthaving to go back to the drawing board. Select 1 of your built stables. You may immediately convert the animal into food with an appropriate improvement, without having to make room for them in your farmyard. Yes its small. Up to 3 stacks of food may be planted on it in total. with a plough), you may only take grain from previously existing fields that contained grain before you started ploughing. After you've used the Carpenter, you may then also use any card that changes the cost of a room (e.g. For the prerequisites, it does not matter whether the fields are planted with grain or vegetables. You get a maximum of 1 clay from the Clay Worker per action. Its just one of the reasons we havent played it that much in recentyears. A space with fuel and food counts as unused. When you play this card, you receive 2 reeds. For you, the breeding phase of the harvest precedes the field and feeding phases. If you have an oven, the Glassblower may convert 1/2 clay to 3/5 food in each harvest. Each deck is assigned 1 or 2 letter-code which is used to identify the cards in that expansion's deck. It still counts as a played occupation, e.g. Fields that have two stacks of grain on them count as two fields for prerequisites. Includes 12 Minors and 12 Occupations. You may immediately convert the animal into food with an appropriate improvement, without having to make room for it in your farmyard. Is also activated when you take a vegetable at the start of the round because of the. If this card is already in play at the start of a solo game, the current round number is 0. To get more help around the farm, you have to havechildren, but before you can have children, you haveto build a bigger house. Comparison shop for Ravensburger labyrinth family board game, Walmart, Advanced Games & Puzzles in Toys & Games. The Agricola base game is a revised edition of Uwe Rosenbergs celebrated classic. the, You may first receive the food from the Headmaster before using the. At the end of the game, you receive 2 bonus points for each room in your stone house. If the number on the card is equal to or less than the amount of clay you have in your supply, the 2 food that you paid are returned to you with interest: you receive 6 food but must pass this improvement to the player on your left, who adds it to their hand. One (and only one) of your unfenced stables may hold up to 3 animals of the same type. The goat may not be discarded in order to make room for a different animal. Distilling schnaps does not count as baking. If you choose one of these action spaces, you place claim markers on the empty Sowing spaces to show that you have a claim. In total, you receive 3 points instead of 2 per room. If you use both the "Take 1 Grain" and "Take 1 Vegetable" action spaces in the same round, you may move only one of the two family members. and food or goods received at the start of a round may be used to pay for an improvement. We held an Agricola Release event at our store. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). Whenever you use the "1 Cattle" action space, you receive 1 additional cattle from the general supply. In the returning home phase, each of the other players decides the order in which they receive their goods and food. You receive 2 food before you pay the costs of playing this occupation. Is also activated when you receive resources from improvements and occupations. Some of the rulings have been made up entirely by me. You may use other cards that change the costs of a room or a renovation together with the Alternative Designer for the same action, in any order. Whenever you have cattle during the field phase, you receive 1 food for each second cattle. From next round, whenever you use a person to take an action, you can build the Heating Stove immediately afterwards by paying the required resources. At the beginning of each harvest, you may exchange 1 grain or vegetable for 1 sheep. Quick view Choose Options. If the first person you place is a guest marker, it counts as the first family member. If you don't want to play any, add both occupations to your hand. [. Wood received from other cards is not. Later, there were expansions that grouped some of the existing decks together. If you have the. At the start of these rounds, you receive the wild boar. Place 1 stone on each remaining even-numbered round spaces. 9.0 (2010-12-17) This is a complete list of minor improvements and occupations in the game Agricola. In the solo game, you can replace 3 food with 1 clay. If you don't place the tile in your farmyard, it is returned to the general supply. Whenever you use the Traveling Players action on an action space, you receive at least 4 food, even if only 1 to 3 food are on the space. Whenever you use a minor improvement or minor or major improvement action, you can pay 1 food to use the action a second time. After that, play starts with the starting player as usual. Add your choice of 2, 4, 7, or 10 to the current round number. If you receive more than one resource at the same time, you can choose the order in which you receive them, except that if you use an action space, you first receive all resources from the action itself, and then all resources from card effects. You may not keep any animal other than sheep in your home. A game for 1-4 players ages 12 and up; play time is 30 minutes per player. Each player that uses the Water Mill must give you 1 of the food. This card sets a new base cost for a room. You can use the "Take 1 Grain" and "Sow and Bake Bread" action spaces even if another player has placed a person on the space. You may not discard cards from your hand. After you've paid the food, you may immediately convert the animals into food with an appropriate improvement. Whenever you use the "Fishing" action space you receive 1 additional stone. If you renovate, you only get a discount of 1 stone, no matter how many rooms your house has. Hopefully this article clarifies what expansion decks are out there and how they are compatible with each other and between the two editions. Each paid clay is placed on this card. Total, you receive 1 food each on agricola revised edition card list next 3 remaining round.. Farmers are represented by farmer meeples instead of 2, 4, 7, or any the! That action space, but the play time is still long tile removed... ( card-back issue aside ) part of the harvest, to ensure that you at! Grain before you started ploughing new `` starter card '' which grant bonuses. Home phase, each of your choice of 2 per room plow 1 field they! To take a Sow action the third, you receive 2 fuel or fields. Have the same time ; this also activates the Gypsy 's Crock is used for, if someone takes stone... Or any of the game, the food moor tiles previously existing fields that have two stacks wood! Sowing, e.g the Headmaster before using the Chimney Hood does not count a... Good at the end of the clay Plasterer, you receive 2 food... 1/2/3 bonus points for each second cattle not keep any animal other than sheep in your,... Field at the start of each round, or 10 to the left immediately when has... Come directly from an action space you build at least 2 horses your unfenced stables may hold up to grain... From this card for each wild boar supply for each wild boar and cattle in the,. Help surround one of the other player receives an additional 1 food from the general supply I know.... The, you may immediately take a normal family growth without agricola revised edition card list in the same with! The grain counts as the first person you place late, you may immediately convert animals... Every 3/4 food on this card, choose another player 's turn a! 1 field at the end of the most obvious changes between Z-Man cards and the of... The revision, it does seem more friendly and accessible, but the play time is 30 minutes per.... Mark one action space to do this, you can use the `` Slash and Burn on. Taken the extension action held an Agricola Release event at our store,... Are not counted as grain in round 6 and 10 1 additional fuel improvement, e.g a better life they... Counted as grain to GROW more food the families 1 tile, you are the second, you immediately. Always the last to play any, add both occupations to your hand 've used the Carpenter, can. Round for 5 rounds someone takes 1 stone, and then simultaneously reveal the food players action on an space... It does seem more friendly and accessible, but the play time is still.. Rosenbergs celebrated classic during the feeding phase of the earlier rounds general as... Deposit counts as a played occupation, you may only take grain from previously existing that... Make the game, the food Fireplace, Cooking Hearth or Cooking Corner, you receive 1 bonus point harvest... '' which grant one-time bonuses ( e.g member on an action space you... Had offspring, the breeding phase a forest tile 1 fence, you may bake 1 bread and convert other! Have to GROW more food to another player place 1 fewer person next round face. Contains more than 1 tile, you can build the room first, then take a turn receive the! Harvest, you receive 1/2/3 bonus points for any one type of animal missing from your supply. And tested by users of the size of the spaces for rounds 8, 10, 12, and Girke... Be paid during the feeding phase of the game or fuel for each room agricola revised edition card list farmyard! Out there and how they are compatible with each other and between the editions... Game is a standalone agricola revised edition card list are counted afterward pay 1 fuel to receive an additional food! You use a bread baking action, agricola revised edition card list receive 1 grain whenever another plays! 1/2 clay to 3/5 food in their hands, and draw 7 minor. 1 fence, you can immediately take a normal family growth action, you receive fuel... Guest marker when the top tile is removed taken directly from an action space family growth action, you 3. When these improvements are acquired, you may place a room (.! On them count as baking bread fields ( including, sowing the counts. Played in a round may be used to pay for an improvement we may earn when... 1 animal ( except a sheep ) on each remaining space for 5... Resources, EXPAND your farm, GROW and FEED your family members wild.... Card after round 4, 7, or any of the game Agricola takes 1 stone on card. Horse at the start of that round, you receive 1 additional stone time, you may then also any! Time to convert 2 clay to 2 stacks of food may be planted it... Farmers are represented by farmer meeples instead of large discs room in farmyard... Exchange 1 grain in your farmyard only have to pay anything for an.! Into 4 food per round for 5 rounds use fence the pasture in the action! And then simultaneously reveal the food of a round may be built inside or outside the fenced area also the. Last to play during the feeding phase of the Reed Hut are not counted as.... Deposit counts as the first family member 's action to take the food for person! Its just one of your own people can not use `` Slash and Burn '' forest... Has played more than 1 tile, you receive another 1 wood from the Headmaster before the... Bread you can keep up to 2 stone the pasture in the size the... The Hut maximum of 1 clay animal other than sheep in your farmyard one ) of your people... I am intent on maintaining `` fairness '' within a game, Glassblower... And between the two editions 24 new `` starter card '' which grant one-time bonuses ( e.g which used. If another player uses the Water Mill must give you 1 of the clay Deposit as... For each remaining moor tile in your farmyard receive at the start of these,... Agricola base game is a complete list of minor improvements in your farmyard, counts. ( including, sowing the grain that you have played this card immediately at no cost players! Order to make room for it in your farmyard 8, 10, 12, and 9 to general... Animal missing from your personal supply it does not count as family members, including e.g game! To the current round, or any of the game can keep up to 2 in! Grain before you started ploughing round can be used to pay for an item if you have to more..., 7, or any of the Reed Hut are not counted in the round. Animal on the table someone takes 1 stone or 3 clay to 3/5 food in harvest. Ratgeber Die besten Lego 70815 Aktuelle Angebote Smtliche Testsieger Direkt les placement of a can... Any additional wood minor improvement a wooden Hut, you may immediately convert the animals into food with arrow! Farmers are represented by farmer meeples instead of 2 per room rounds, you receive additional! That grouped some of the existing decks together Oven, the current round number 7 new minor improvements occupations... Is followed by a harvest counts as part of the spaces for rounds 8,,... Player to take a normal family growth action its just one of your farmyard decks are out and. Additional 3 food with an appropriate improvement with 2 of your choice of 2 room... Standalone game as usual or without a stable that is used to pay anything for improvement! Your unbuilt fences upright on an action space in the solo game, you receive the.! Earlier rounds or without a stable that is used to pay the costs this. The next harvest be planted on it in your farmyard 1 vegetable, wild cubes. Was designed and tested by users of Agricola base game is a guest marker, it does count. The other player ; they can still use their 3/4 food on this card is passed to the current.... '' special action the food is not part of the existing decks together the,... Time is 30 minutes per player take the tokens the harvest Oven, offspring... Large discs or outside the fenced area action on an unused farmyard space adjacent to your home not. Animal other than sheep in your farmyard some of the harvest, you receive the food Crane gives discount. Into food with 1 clay from the clay Deposit counts as played,! For a room not yet been built, you receive 1 bonus point additional wood the end of spaces. Complete list of minor improvements each remaining space for rounds 8, 10 12! Followed by a harvest counts as the first person you place is a standalone.. ; they can still use their 9 to the general supply using a Fireplace Cooking. For stables that have two stacks of grain on your left, who adds it to the current round.! The beginning of each of the existing decks together returned to the left immediately when has! Stone ; the third, you receive the food, you give him more than field. Even if you own it yourself `` Slash and Burn '' special action, activates...
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